Rules for Zombie PvE
Updated often, subject to change at any given time. Please stay update to date with our rules.
RDM / Random Deathmatch
Definition: Random Deathmatch is the act of killing or hurting another player (or damaging their property) without reason.
Allowed Zones: You are only allowed to kill someone if you and the person are inside any of the CIRCLE RED ZONES.
Prohibited Zones: Killing is NOT allowed anywhere else outside of these CIRCLE RED ZONES.
Reporting: If you are a victim of RDM, you MUST provide a clip during your report (only if logs are unavailable for any reason).
Airdrops: Airdrops are considered KoS (Kill on Sight).
VDM / Vehicle Deathmatch
Definition: Vehicle Deathmatch is identical to Random Deathmatch but explains how vehicles should not be used as weapons. Typically, all forms of VDM are not allowed.
Allowed Zones: You are only allowed to kill someone if you and the person are inside any of the CIRCLE RED ZONES.
Reporting: If you are a victim of VDM, you MUST provide a clip during your report (only if logs are unavailable for any reason).
KOS / Kill on Sight
Definition: Kill on Sight (KoS) is the act of killing a player with no engagement.
Prohibited Zones: Players are NOT allowed to KoS (only deemed fit if there are Hackers, Players Mass RDMing).
Reporting: If you are a victim of KoS, you MUST provide a clip during your report (only if logs are unavailable for any reason).
Airdrops: Airdrops are considered KoS.
Airdrop Zones:
Airdrops must NOT be dropped onto your base, or any players' base, safe zones, or quest zones.
Airdrops are allowed in Red Zones, and ANYWHERE outside of Red Zones. They are KoS.
Base Building
Prohibited Zones: Players may not build inside or within 300m of Monuments, Trevor's Trailer, Drug Zones, Event Zones, Nightmare Zones, Military Bases, and Vehicle Vendors.
Roads: Building on roads = NO.
Distance Between Bases: Players must build at least 200m apart. If you are deemed too close to another base, you will be warned once, followed by a removal of the base. (This rule applies to Friends, Allies, and Friends of Clans / Clan Members).
Robberies and Scamming
Forced Withdrawals: Players cannot force their victims to withdraw money from an ATM.
Trading: Under no circumstances can a player force another player to sell or trade assets purchased with USD or via In-Game Credits such as cosmetics, property, houses, vehicles, businesses, or other in-game assets.
Allowed Loot: You are only allowed to take In-Game Inventory Items such as Weapons, Consumables, Armors, Masks, and General Loot.
Prohibited Loot:
Players are NOT allowed to take another player's valuables unless they've died in the Red Zone marked on the map.
Players are NOT allowed to take another player's vehicle. (Secured loot may be inside of someone's car; if you're caught stealing, you will be punished accordingly).
Scams: Players cannot scam during trades; all trades must be completed fairly and both sides must receive the items agreed on.
Clan and Clan Territory Rules
Clan Clothing: Players in a Clan must wear Clan Clothing / Clan Colors to signify their presence as a Member; there are no exceptions.
Griefing: Players must not grief using the Clan Management Menu; this will result in a ban, with no exceptions.
Clan Size: Clans must not exceed the size of 12 members. You will be subject to punishments if caught exceeding the limits. (You are allowed to ally with other clans or players and work with them).
Combat Logging
Definition: Players must not disconnect from a combat situation to avoid negative consequences such as loss of loot, money, or other valuables.
Reconnecting: If you crash, you must reconnect to the server and inform the other parties via Discord or In-Game Chat.
Punishments: Players caught combat logging will be warned, followed by harsher punishments such as a kick or ban if further instances of combat logging occur. This is not a rule to take lightly.
Cheating and Server Exploits
Hacking: Hackers will be permanently banned without warning or chance to appeal.
Mods and Trainers: Mods, trainers, and software that enable their users to activate unfair abilities are hacks; this is not debatable.
Anti-Cheat: Players must not have the ability to activate cheats on demand while on the server. Players must uninstall such mods and trainers before joining the game or risk being automatically detected by our anti-cheat preventions.
Allowed Mods: Players are allowed to use Audio and Visual mods if there are no side effects (these mods cannot improve or change vehicle performance or models or protect the player from gunfire).
Keybinding: Players are allowed to bind keys to make it easier to perform actions (usually those that require typing).
Additional Rules
PvP Zones: All Nightmare / Red Zones / RAD Zones are considered Player vs Player.
Grey Zone: Grey Zone is considered No-PvP / PVE Only. Killing another player inside of this zone will grant you a ban, with no exceptions unless the person is a friend who does not mind it.
Weapon Refunds: Weapon Refunds are allowed via Staff; you're allowed up to (5) exchanges back if recently purchased. This number may increase with added weapons. Although we'll re-release a DMG Chart with Pros and Cons to avoid this in the near future.
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